Xbox slashes Game Pass fees whilst ditching Call of Duty day-one releases

April 20, 2026 · Ivaren Norwood

Microsoft’s Xbox division has disclosed a significant reduction in Game Pass subscription fees, cutting costs across its tiers just six months after a disputed pricing rise that triggered extensive criticism from players. In the United Kingdom, Game Pass Ultimate has decreased from £22.99 to £16.99 each month, whilst PC Game Pass has declined from £13.49 to £10.99 per month. However, the price reduction comes with a important stipulation: new Call of Duty titles will cease to arrive on day one with the service, instead launching “about a year” after release on the high-end Game Pass Ultimate and PC Game Pass tiers. The announcement marks a tactical change for the major gaming company as it works to regain trust with its fanbase following months of market turbulence.

The cost decrease outlined

The fee cut represents a significant shift from Microsoft’s decision just half a year ago to bump up Game Pass fees by greater than 50 percent, a move that triggered considerable anger amongst the player base. An internal memo from incoming Xbox chief Asha Sharma, which was subsequently leaked to The Verge, candidly acknowledged that the service had become too expensive for players. The admission prompted the company to reassess its price structure, with Sharma, who began her tenure in February following her work as an AI executive at Microsoft, prioritising the requirement to comprehend what drives platform success and safeguard it in the future.

Christopher Dring, head of The Game Business, characterised the price reduction as demonstrating the “challenge” Microsoft encounters in regaining consumers’ trust following years of market disruption. In spite of the reduction, Game Pass Ultimate stays 35 per cent more expensive than it was two years ago, highlighting the cumulative effect of previous price hikes. The decision differs to other major streaming platforms, such as Netflix, which has repeatedly raised prices during 2025. Dring pointed out that the announcement was unusual within the subscription sector, where price cuts are relatively uncommon, though some commended Xbox for “heeding” input from its gaming community.

  • Game Pass Ultimate lowered from £22.99 to £16.99 per month
  • PC Game Pass fell from £13.49 to £10.99 monthly
  • Call of Duty titles delayed approximately one year following release
  • Premium tiers exclusively obtain new Call of Duty releases in due course

Call of Duty’s postponed release ignites controversy

The choice to restrict new Call of Duty titles from launch-day Game Pass access has proven controversial amongst the gaming community. Rather than debuting simultaneously across the service, future instalments will become available approximately 12 months after their original launch, and only on the higher-tier Game Pass Ultimate and PC Game Pass subscription levels. This shift from Xbox’s earlier approach—whereby significant in-house games debuted on the service at release—represents a major compromise to Activision, the studio behind the blockbuster franchise. The decision reflects Microsoft’s effort to balance subscriber satisfaction with the commercial interests of its key industry partners.

Industry observers suggest the delay serves multiple purposes for Microsoft’s commercial strategy. By staggering Call of Duty’s availability, the company prompts users to acquire the game outright during its lucrative first-year window, creating immediate income rather than relying solely on subscription fees. Simultaneously, the postponed availability preserves Game Pass Ultimate’s elevated status, offering exclusive access to one of gaming’s most coveted franchises as a subscriber benefit. However, the decision has sparked worry amongst some players about what other first-party titles might experience alike restrictions in the coming years, potentially undermining the appeal factor that made Game Pass initially attractive.

Player testimonials and comments

Reaction from the gaming sector has been quite polarised. Whilst some players have commended Xbox for tackling pricing concerns and demonstrating willingness to adapt its strategy, others have registered displeasure over the Call of Duty arrangement. Many viewed the franchise’s day-one inclusion as a central pillar of Game Pass Ultimate, and its removal represents a step backwards. The announcement has created what some describe as a confidence concern, with players concerned that additional beloved franchises might be delayed or removed in coming months, conceivably undermining the service’s general worth and attractiveness.

Industry observers note that the backlash reflects broader frustrations with Xbox’s recent trajectory. In the wake of high-profile layoffs, cancelled projects, and the contentious choice to bring previously exclusive games on alternative systems, the gaming community stays sceptical about the company’s direction. Whilst the cost cut has secured some positive sentiment, the Call of Duty delay indicates Xbox is focusing on short-term revenue over subscriber satisfaction. This has sparked fresh discussion about whether Game Pass still represents the sector’s premier deal it previously seemed to be, or whether Microsoft’s shifting priorities have fundamentally altered the service’s attractiveness.

Restoring trust after difficult circumstances

Xbox’s decision to reduce Game Pass prices comes at a critical moment for the company, which has experienced significant reputational damage over the preceding years. Microsoft’s gaming division has dealt with a sustained barrage of critical press, from widespread redundancies affecting thousands of staff members to the shelving of several expected releases. These difficulties have caused many players doubting the firm’s long-term vision and dedication to its fanbase, creating a perception of instability that cost reductions alone cannot entirely remedy. The price decreases represent an bid to recover goodwill, yet the Call of Duty delay suggests Xbox shows readiness to make contentious choices that may continue to damage consumer confidence.

Christopher Dring, editor of The Game Business, described the price reduction as a vital step to the “challenge” Microsoft faces in regaining players’ trust. However, market observers suggest that trust cannot be purchased through subscription discounts alone. The combined impact of workforce reductions, scrapped projects, and directional changes has fundamentally altered how players perceive Xbox’s dependability and player-focused strategy. Asha Sharma, Xbox’s relatively new leadership under whom these changes were revealed, must navigate a careful equilibrium between long-term viability and maintaining the platform’s attractiveness. Her stated mission to “understand what makes this work and protect it” will be tested by how players react to these mixed messages about Xbox’s strategic path.

Challenge Impact
Widespread layoffs and studio closures Reduced player confidence in Xbox’s stability and future game pipeline
Release of exclusive titles on competing consoles Diminished incentive for players to remain loyal to Xbox ecosystem
Aggressive price increases followed by cuts Perception of inconsistent strategy and unpredictable business decisions
Delayed Call of Duty availability on Game Pass Questions about what other premium franchises might face similar treatment

Looking ahead, Xbox’s success will depend not merely on price positioning but on showing real dedication to its players through regular, gamer-focused decisions. The company must prove that the price reductions represent a sustained philosophical shift rather than a short-term PR exercise. With Project Helix, the upcoming Xbox hardware, said to be in the works, the company has an opportunity to reset expectations and rebuild its brand image. However, moves like the postponement of Call of Duty risk weakening that narrative, suggesting that monetary concerns continue to outweigh player satisfaction in decision-making processes.

The wider subscription landscape shift

Xbox’s choice to lower prices marks a significant shift from the prevailing trend across the streaming and gaming industry, where rate rises have established themselves as standard rather than the exception. Netflix, for instance, increased its subscription fees in the UK in February, after earlier increases in the US, Canada, Argentina and Portugal. Most leading entertainment and gaming platforms have implemented aggressive pricing strategies in recent years, gambling that consumers would tolerate higher costs in exchange for broader content offerings. Xbox’s reversal of course, therefore, suggests a possible change in how the company assesses its competitive landscape and the offering it must extend to maintain players in an highly competitive market.

However, industry observers point out that whilst the price cut is certainly positive news for consumers, it carries significant caveats that complicate the story around player-friendly policy. Christopher Dring, head of The Game Business, observed that Game Pass Ultimate remains 35 per cent pricier than it was 24 months prior, suggesting the cut merely moves pricing towards historical levels rather than representing real value. The exclusion of Call of Duty from day-one access on standard tiers adds complexity to matters, essentially establishing a layered structure where premium content stays limited to the most expensive subscription option. This stratification suggests that whilst Xbox is trying to make the service more accessible at the lower tier, it is simultaneously safeguarding income from its most valuable franchises.

  • Netflix and rivals continue raising prices whilst Xbox cuts rates
  • Ultimate tier continues to be substantially pricier than 2023 price points
  • Premium content increasingly locked behind top-tier subscription